This property controls the rotation of a Flash movie sprite within the sprite's bounding rectangle. The rotation property is specified in degrees as a floating-point number.
The sprite itself doesn't rotate; instead, the Flash movie rotates within the sprite's bounding rectangle. In effect, the sprite's bounding rectangle acts as a window through which you can see the Flash movie. The Flash movie rotates around its origin point, as specified by its originMode property.
You can get and set the value of the rotation property. The default setting is 0. |